I have been lollygagging.
My posting pace has faded to essentially zero. I have a fair excuse for this, with the birth of my daughter heralding in a total cessation of all gaming for quite a spell. But I’ve always shaken an indignant fist at posts by others which try to plead life-event excuses, so I expect no sympathy.
Further, my post history makes it pretty obvious that I was slacking even before I stopped altogether. Switching games after a single post, never finishing a thread. Today: reparations! Let’s recap the projects of the past and update progress. Or report abortion.
Raiden Fighters Jet. Aborted. I can barely remember it, in fact. I stopped playing even before the folks in last year’s STGT started.
Mega Man 9. I got the buster-only boss clear. Then by the end, I was kind of irritated by how goofy my criteria for that were, so I got a legit buster-only clear. 1CC, no special weapons. Tiny exception on the specials rule for a section in Wily 2(?) where you need to laser trident some blocks. I know of no other way past there. I also used some items against Plug Man, because fuck Plug Man, that’s why. Either an E capsule or a 1/2 damage jobby. Cleared Superhero mode, which rocks the body that rocks the party. Never 1cc’d, though. I’ll have to come back to it at some point.
Spider-Man 2. I only spent maybe two weeks on the Great Project this time around. My shame is vast. No aborted effort looms larger.
Umihara Kawase Kanzenban. No new progress since 101. I will claim this is still an open effort nonetheless, because I have played recently.
Bionic Commando (GameBoy). Aborted. In a good way. The back end of the game was pretty weak, with little in the way of cool swinging. And then I credit-fed a bit and realized there’s a whole battleship level after you finish all the map stages. And then I gleefully quit.
I think that sweeps the desk clear so I can start piling up brand new half-assery.

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