<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Tied to the whipping post</title>
	<atom:link href="http://gamingjournals.com/2009/11/05/tied-to-the-whipping-post/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamingjournals.com/2009/11/05/tied-to-the-whipping-post/</link>
	<description>Deep action gaming.  Blogs suck.</description>
	<lastBuildDate>Thu, 29 Jul 2010 19:27:05 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Aquas</title>
		<link>http://gamingjournals.com/2009/11/05/tied-to-the-whipping-post/#comment-104</link>
		<dc:creator>Aquas</dc:creator>
		<pubDate>Sat, 07 Nov 2009 00:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamingjournals.com/?p=371#comment-104</guid>
		<description>I really didn&#039;t get a good idea of what this game is like by playing the PSP demo briefly. :/  But now I&#039;m more curious.</description>
		<content:encoded><![CDATA[<p>I really didn&#8217;t get a good idea of what this game is like by playing the PSP demo briefly. :/  But now I&#8217;m more curious.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan Haigh</title>
		<link>http://gamingjournals.com/2009/11/05/tied-to-the-whipping-post/#comment-103</link>
		<dc:creator>Dan Haigh</dc:creator>
		<pubDate>Fri, 06 Nov 2009 14:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://gamingjournals.com/?p=371#comment-103</guid>
		<description>Unlocked 2 more stages, 3 more paths and my counter is at 75/128.  So yeah, it&#039;s stages + paths.  Visiting a new field will jump it up by 2, finding a new path to a previously-visited field by 1.</description>
		<content:encoded><![CDATA[<p>Unlocked 2 more stages, 3 more paths and my counter is at 75/128.  So yeah, it&#8217;s stages + paths.  Visiting a new field will jump it up by 2, finding a new path to a previously-visited field by 1.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan Haigh</title>
		<link>http://gamingjournals.com/2009/11/05/tied-to-the-whipping-post/#comment-102</link>
		<dc:creator>Dan Haigh</dc:creator>
		<pubDate>Thu, 05 Nov 2009 20:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://gamingjournals.com/?p=371#comment-102</guid>
		<description>Comment on my own post or edit?  Or both?

Got past 36 to 39, then 44 to 45, which requires boost jumps.  That is not a technique I&#039;ve retained from my PSX days, so Practice mode is in order.  

That&#039;s three new stages unlocked and three new paths.  My counter jumped from 64/128 to 70/128.  So I officially don&#039;t know what it&#039;s counting.  Stages plus connections?</description>
		<content:encoded><![CDATA[<p>Comment on my own post or edit?  Or both?</p>
<p>Got past 36 to 39, then 44 to 45, which requires boost jumps.  That is not a technique I&#8217;ve retained from my PSX days, so Practice mode is in order.  </p>
<p>That&#8217;s three new stages unlocked and three new paths.  My counter jumped from 64/128 to 70/128.  So I officially don&#8217;t know what it&#8217;s counting.  Stages plus connections?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
