Mission 6 was a toughie to S-rank and it’s a fair bet I can’t do it consistently yet. But I’ve done it once, and that’s good enough for now. The boss’ first and the second-to-last forms took the longest to crack, though there’s a stupidly simple way to deal with the blob that seems to work reliably. The boss’ last form is a push-over.

Managed to S-rank Final Boss Battle as well and did it three times in a row so that’s some nice consistency there. That means I’ve S-ranked every single stage in the game. WOO. Just, y’know, not during normal play, only in practice. I dread to think how long that’ll take. After taking care of Final Boss Battle I returned to practice Mission 5 in which I had died during my last two proper runs. In 10 or so runs I didn’t manage to S-rank it once, got 98% most of the time. More often than not I died to Lance who seemed to love to do his “pinball-bounce around the room” -maneuver which is the hardest of his attacks to dodge. But few times I even died to the Slug, the first miniboss of the stage. I’m hoping that’s just my brain feeling tired. I’ll return to it during the weekend. And then I guess I’ll start doing full runs again.

I found out you actually can increase your credits in the game (through co-op play), so my earlier comment about how the credits turn into lives when you start aiming for the S-rank clear isn’t quite true. Ah well.