Once I cleared stage 3 on RF1, I figured it would be worth practicing the boss’ patterns so I wasn’t just bombfesting every time. Fired up training mode for the first time, set it to stage 3 boss rush and cranked rank to about 75% or so. My logic: I know rank plunges when you die, and I pretty much always die on stage 3 at least once.
Well, apparently rank recovers quickly. Very. The next time I reached the boss in actual play, his third pattern was way worse than the variation I’d practiced. Obviously I need to learn the full rank versions of the attacks.
Meanwhile, big tanks keep killing me on the train stage.

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May 18, 2009 at 12:16 pm
[DRZ] OTL-TIW
it’s always a good idea to never set rank below 100% in training mode (except for stages 1 and 2) because in a good play you’re always going to be expecting that much.
also, training mode freezes rank to what you set it to regardless of deaths/secrets found/power so you might as well set it to max
May 18, 2009 at 12:53 pm
Dan Haigh
Lesson learned. On a related note, is there any difference between the standard version of a boss, as encountered in Normal mode, and the boss rush version? Putting aside the fact that you don’t slowly scroll around the periphery throughout the course of the stage.
I liked skipping the long stage in training, but it’d be a shame if there were minor variations on the attacks.
May 18, 2009 at 2:20 pm
[DRZ] OTL-TIW
nope, there’s no differences between normal and boss rush bosses, besides the obviously slower rank in boss rush.
i used boss rush mode for RFJ to train for the bosses when I still played the rom.