I really don’t like them either. In the end, the weapons all seem prioritized for larger enemies and bosses, for whatever reason.
- The red weapon has some power, but it’s angled to the right (sort of like the red weapon in Musha Aleste) so it’s hard to hit with, though I think very close pointblanking to be possible.
- The green weapon seems to be my favorite so far, and I’m not afraid to do anything with it. Maybe because I can hit anything, despite the lack of *oomph* behind each shot.
- The blue weapon proves just as useful as in the original game, though I think it’s a bit better here. I might use it in the future, but I don’t like how certain attacks are completely covered up by it, especially when fully powered up.
I’ll call you when I get 400,000 or something. Somehow, you can still get a Toaplan amount of points, even with the ridiculously low point values of enemies, because stages are so long.

Leave a comment
Comments feed for this article